Our computer finally packed it in this week. We got a new one Tuesday and I started to reinstall my programs. By weeks end I had most of the old programs set up again. It is a Windows 8 machine, and I found it a bit tricky to understand at first. I have a better handle on it now.
I had a big scare when I couldn’t install Premiere Pro. I thought that the version I had might not work under Win 8, but it turned out there was a conflict with a program already installed on the computer. After I fixed that it worked just fine. If I had to buy a newer version, it would have cost me $1,000!
With all the computer problems over the last week, I didn’t get much done on “The Barrier” this week. Mostly I worked on creating some background images for the open house scenes.
I have most of the set for the transportation plan open house built in Blender now. I still have to add some set decoration; wall posters mainly. I had a bit of a struggle with the lighting. I kept getting too much, or two little. I think I have it the way I want it now. I am a bit concerned that the set isn’t big enough and may expand it somewhat to make the room look bigger.
The biggest snag I have is with the camera settings. I think I have the co-ordinate conversion right now, but given the other problems, maybe that isn’t the case.
At first I couldn’t adjust the camera focal length, but stumbled into how to do it this week. I think I have that worked out now, although, until I have all the problems resolved, I can’t be sure about that yet.
The main issue now is the orientation parameters. The system Xtranormal uses has 4 co-ordinates and at first I thought that Blender only used three. I did some experimentation and thought I could just multiply three of the parameters to give degrees, but that didn’t produce what I expected.
I found that Blender also has a orientation system called quaternions, which I never heard of before. It has four parameters. When I transfer those, it comes closer to what I want, but is still off a bit. I’m kind of stuck for now. One idea I plan to try is to change the way I convert the co-ordinates. If I can’t find a way to convert soon, I may just try to eyeball the images.
I suspect that someone else has worked out the conversions before, but I’m not sure how I can find them.